std::clock
Min standard notice:
Header: <ctime>
Returns the approximate processor time used by the process since the beginning of an implementation-defined era related to the program’s execution. To convert result value to seconds divide it by CLOCKS_PER_SEC.
# Declarations
std::clock_t clock();
# Return value
Processor time used by the program so far.
# Notes
On POSIX-compatible systems, clock_gettime with clock id CLOCK_PROCESS_CPUTIME_ID offers better resolution.
The value returned by clock() may wrap around on some implementations. For example, on such an implementation, if std::clock_t is a signed 32-bit integer and CLOCKS_PER_SEC is 1'000'000, it will wrap after about 2147 seconds (about 36 minutes).
# Example
#include <chrono>
#include <ctime>
#include <iomanip>
#include <iostream>
#include <thread>
// The function f() does some time-consuming work.
void f()
{
volatile double d = 0;
for (int n = 0; n != 10000; ++n)
for (int m = 0; m != 10000; ++m)
d += d * n * m;
}
int main()
{
const std::clock_t c_start = std::clock();
auto t_start = std::chrono::high_resolution_clock::now();
std::thread t1(f);
std::thread t2(f); // f() is called on two threads
t1.join();
t2.join();
const std::clock_t c_end = std::clock();
const auto t_end = std::chrono::high_resolution_clock::now();
std::cout << std::fixed << std::setprecision(2) << "CPU time used: "
<< 1000.0 * (c_end - c_start) / CLOCKS_PER_SEC << "ms\n"
<< "Wall clock time passed: "
<< std::chrono::duration<double, std::milli>(t_end - t_start) << '\n';
}