std::filesystem::directory_entry::assign
Min standard notice:
Assigns new content to the directory entry object. Sets the path to p and calls refresh to update the cached attributes. If an error occurs, the values of the cached attributes are unspecified.
# Declarations
void assign( const std::filesystem::path& p );
(since C++17)
void assign( const std::filesystem::path& p, std::error_code& ec );
(since C++17)
# Parameters
p: path to the filesystem object to which the directory entry will referec: out-parameter for error reporting in the non-throwing overload
# Return value
(none)
# Example
#include <filesystem>
#include <fstream>
#include <iostream>
void print_entry_info(const std::filesystem::directory_entry& entry)
{
if (std::cout << "The entry " << entry; not entry.exists())
{
std::cout << " does not exists on the file system\n";
return;
}
std::cout << " is ";
if (entry.is_directory())
std::cout << "a directory\n";
if (entry.is_regular_file())
std::cout << "a regular file\n";
/*...*/
}
int main()
{
std::filesystem::current_path(std::filesystem::temp_directory_path());
std::filesystem::directory_entry entry{std::filesystem::current_path()};
print_entry_info(entry);
std::filesystem::path name{"cppreference.html"};
std::ofstream{name} << "C++";
std::cout << "entry.assign();\n";
entry.assign(entry/name);
print_entry_info(entry);
std::cout << "remove(entry);\n";
std::filesystem::remove(entry);
print_entry_info(entry); // the entry still contains old "state"
std::cout << "entry.assign();\n";
entry.assign(entry); // or just call entry.refresh()
print_entry_info(entry);
}