std::acos(std::complex)
Min standard notice:
Header: <complex>
Computes complex arc cosine of a complex value z. Branch cuts exist outside the interval [−1, +1] along the real axis.
# Declarations
template< class T >
complex<T> acos( const complex<T>& z );
(since C++11)
# Parameters
z: complex value
# Return value
If no errors occur, complex arc cosine of z is returned, in the range of a strip unbounded along the imaginary axis and in the interval [0, +π] along the real axis.
# Notes
Inverse cosine (or arc cosine) is a multivalued function and requires a branch cut on the complex plane. The branch cut is conventionally placed at the line segments (-∞,-1) and (1,∞) of the real axis.
For any z, acos(z) = π - acos(-z).
# Example
#include <cmath>
#include <complex>
#include <iostream>
int main()
{
std::cout << std::fixed;
std::complex<double> z1(-2.0, 0.0);
std::cout << "acos" << z1 << " = " << std::acos(z1) << '\n';
std::complex<double> z2(-2.0, -0.0);
std::cout << "acos" << z2 << " (the other side of the cut) = "
<< std::acos(z2) << '\n';
// for any z, acos(z) = pi - acos(-z)
const double pi = std::acos(-1);
std::complex<double> z3 = pi - std::acos(z2);
std::cout << "cos(pi - acos" << z2 << ") = " << std::cos(z3) << '\n';
}