std::norm(std::complex)
Min standard notice:
Header: <complex>
- Returns the squared magnitude of the complex number z.
# Declarations
template< class T >
T norm( const std::complex<T>& z );
(until C++20)
template< class T >
constexpr T norm( const std::complex<T>& z );
(since C++20)
Additional overloads (since C++11)
float norm( float f );
double norm( double f );
long double norm( long double f );
(until C++20)
constexpr float norm( float f );
constexpr double norm( double f );
constexpr long double norm( long double f );
(since C++20) (until C++23)
template< class FloatingPoint >
constexpr FloatingPoint norm( FloatingPoint f );
(since C++23)
template< class Integer >
double norm( Integer i );
(until C++20)
template< class Integer >
constexpr double norm( Integer i );
(since C++20)
# Parameters
z: complex valuef: floating-point valuei: integer value
# Notes
The norm calculated by this function is also known as field norm or absolute square.
The Euclidean norm of a complex number is provided by std::abs, which is more costly to compute. In some situations, it may be replaced by std::norm, for example, if abs(z1) > abs(z2) then norm(z1) > norm(z2).
The additional overloads are not required to be provided exactly as (A,B). They only need to be sufficient to ensure that for their argument num:
# Example
#include <cassert>
#include <complex>
#include <iostream>
int main()
{
constexpr std::complex<double> z {3.0, 4.0};
static_assert(std::norm(z) == (z.real() * z.real() + z.imag() * z.imag()));
static_assert(std::norm(z) == (z * std::conj(z)));
assert(std::norm(z) == (std::abs(z) * std::abs(z)));
std::cout << "std::norm(" << z << ") = " << std::norm(z) << '\n';
}