std::exponential_distribution
Min standard notice:
Header: <random>
Produces random non-negative floating-point values (\small x)x, distributed according to probability density function:
# Declarations
template< class RealType = double >
class exponential_distribution;
(since C++11)
# Notes
Some implementations may occasionally return infinity if RealType is float. This is LWG issue 2524.
# Example
#include <iomanip>
#include <iostream>
#include <map>
#include <random>
#include <string>
int main()
{
std::random_device rd;
std::mt19937 gen(rd());
// if particles decay once per second on average,
// how much time, in seconds, until the next one?
std::exponential_distribution<> d(1);
std::map<int, int> hist;
for (int n = 0; n != 10000; ++n)
++hist[2 * d(gen)];
for (auto const& [x, y] : hist)
std::cout << std::fixed << std::setprecision(1)
<< x / 2.0 << '-' << (x + 1) / 2.0 << ' '
<< std::string(y / 200, '*') << '\n';
}