std::piecewise_linear_distribution
Min standard notice:
Header: <random>
std::piecewise_linear_distribution produces random floating-point numbers, which are distributed according to a linear probability density function within each of the several subintervals (\small{[b_i, b_{i+1})})[bi, bi+1). The distribution is such that the probability density at each interval boundary is exactly the predefined value (\small{p_i})pi.
# Declarations
template< class RealType = double >
class piecewise_linear_distribution;
(since C++11)
# Example
#include <iomanip>
#include <iostream>
#include <map>
#include <random>
#include <string>
int main()
{
std::random_device rd;
std::mt19937 gen{rd()};
// increase the probability from 0 to 5
// remain flat from 5 to 10
// decrease from 10 to 15 at the same rate
std::vector<double> i{0, 5, 10, 15};
std::vector<double> w{0, 1, 1, 0};
std::piecewise_linear_distribution<> d{i.begin(), i.end(), w.begin()};
std::map<int, int> hist;
for (int n{}; n < 1e4; ++n)
++hist[d(gen)];
for (auto [x, y] : hist)
std::cout << std::setw(2) << std::setfill('0') << x
<< ' ' << std::string(y / 100, '*') << '\n';
}