std::memcpy
Header: <cstring>
Copies count bytes from the object pointed to by src to the object pointed to by dest. Both objects are reinterpreted as arrays of unsigned char.
# Declarations
void* memcpy( void* dest, const void* src, std::size_t count );
# Parameters
dest: pointer to the memory location to copy tosrc: pointer to the memory location to copy fromcount: number of bytes to copy
# Return value
dest
# Notes
std::memcpy may be used to implicitly create objects in the destination buffer.
std::memcpy is meant to be the fastest library routine for memory-to-memory copy. It is usually more efficient than std::strcpy, which must scan the data it copies or std::memmove, which must take precautions to handle overlapping inputs.
Several C++ compilers transform suitable memory-copying loops to std::memcpy calls.
Where strict aliasing prohibits examining the same memory as values of two different types, std::memcpy may be used to convert the values.
# Example
#include <cstdint>
#include <cstring>
#include <iostream>
int main()
{
// simple usage
char source[] = "once upon a daydream...", dest[4];
std::memcpy(dest, source, sizeof dest);
std::cout << "dest[4] = {";
for (int n{}; char c : dest)
std::cout << (n++ ? ", " : "") << '\'' << c << "'";
std::cout << "};\n";
// reinterpreting
double d = 0.1;
// std::int64_t n = *reinterpret_cast<std::int64_t*>(&d); // aliasing violation
std::int64_t n;
std::memcpy(&n, &d, sizeof d); // OK
std::cout << std::hexfloat << d << " is " << std::hex << n
<< " as a std::int64_t\n" << std::dec;
// object creation in destination buffer
struct S
{
int x{42};
void print() const { std::cout << '{' << x << "}\n"; }
} s;
alignas(S) char buf[sizeof(S)];
S* ps = new (buf) S; // placement new
std::memcpy(ps, &s, sizeof s);
ps->print();
}