std::unreachable

Header: <utility>

Invokes undefined behavior at a given point.

# Declarations

[[noreturn]] void unreachable();

(since C++23)

# Notes

Feature-test macro Value Std Feature __cpp_lib_unreachable 202202L (C++23) std::unreachable

# Example

#include <cassert>
#include <cstddef>
#include <cstdint>
#include <utility>
#include <vector>
 
struct Color { std::uint8_t r, g, b, a; };
 
// Assume that only restricted set of texture caps is supported.
void generate_texture(std::vector<Color>& tex, std::size_t xy)
{
    switch (xy)
    {
    case 128: [[fallthrough]];
    case 256: [[fallthrough]];
    case 512: /* ... */
        tex.clear();
        tex.resize(xy * xy, Color{0, 0, 0, 0});
        break;
    default:
        std::unreachable();
    }
}
 
int main()
{
    std::vector<Color> tex;
    generate_texture(tex, 128); // OK
    assert(tex.size() == 128 * 128);
    generate_texture(tex, 32);  // Results in undefined behavior
}

# See also